Don't use bit depth 10
This breaks some stuff like screencasting, since 10bit codecs are not supported by most apps.
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@ -47,7 +47,7 @@
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mode = "3840x2160@60Hz";
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scale = toString scale;
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adaptive_sync = "on";
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render_bit_depth = "10";
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# render_bit_depth = "10";
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position = "0 0";
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};
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"Unknown 24G2W1G4 ATNN21A005410" = {
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