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https://github.com/natsukagami/youmubot.git
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Simplify lb
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parent
87f0efa927
commit
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3 changed files with 63 additions and 184 deletions
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@ -111,19 +111,6 @@ impl OsuUserBests {
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}
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impl OsuUserBests {
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pub async fn by_beatmap(&self, beatmap_id: u64, mode: Mode) -> Result<Vec<(UserId, Score)>> {
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let scores = models::UserBestScore::by_map(beatmap_id as i64, mode as u8, &self.0).await?;
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Ok(scores
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.into_iter()
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.map(|us| {
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(
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UserId(us.user_id as u64),
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bincode::deserialize(&us.score[..]).unwrap(),
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)
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})
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.collect())
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}
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pub async fn save(
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&self,
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user: impl Into<UserId>,
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@ -33,7 +33,7 @@ use db::{OsuLastBeatmap, OsuSavedUsers, OsuUser, OsuUserBests};
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use embeds::{beatmap_embed, score_embed, user_embed};
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use hook::SHORT_LINK_REGEX;
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pub use hook::{dot_osu_hook, hook};
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use server_rank::{SERVER_RANK_COMMAND, UPDATE_LEADERBOARD_COMMAND};
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use server_rank::{SERVER_RANK_COMMAND, SHOW_LEADERBOARD_COMMAND};
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/// The osu! client.
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pub(crate) struct OsuClient;
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@ -64,11 +64,6 @@ pub async fn setup(
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data.insert::<OsuLastBeatmap>(OsuLastBeatmap::new(sql_client.clone()));
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data.insert::<OsuUserBests>(OsuUserBests::new(sql_client.clone()));
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// Locks
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data.insert::<server_rank::update_lock::UpdateLock>(
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server_rank::update_lock::UpdateLock::default(),
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);
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// API client
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let http_client = data.get::<HTTPClient>().unwrap().clone();
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let mk_osu_client = || async {
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@ -120,7 +115,7 @@ pub async fn setup(
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check,
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top,
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server_rank,
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update_leaderboard,
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show_leaderboard,
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clean_cache
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)]
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#[default_command(std)]
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@ -1,22 +1,18 @@
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use std::{collections::HashMap, str::FromStr};
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use std::{collections::HashMap, str::FromStr, sync::Arc};
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use super::{
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db::{OsuSavedUsers, OsuUserBests},
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ModeArg, OsuClient,
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};
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use super::{db::OsuSavedUsers, ModeArg, OsuClient};
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use crate::{
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discord::{
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display::ScoreListStyle,
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oppai_cache::{Accuracy, BeatmapCache},
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BeatmapWithMode,
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},
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models::{Mode, Mods, Score},
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models::{Mode, Mods},
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request::UserID,
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};
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use serenity::{
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framework::standard::{macros::command, Args, CommandResult},
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model::{channel::Message, id::UserId},
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model::channel::Message,
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utils::MessageBuilder,
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};
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use youmubot_prelude::*;
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@ -166,39 +162,6 @@ pub async fn server_rank(ctx: &Context, m: &Message, mut args: Args) -> CommandR
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Ok(())
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}
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pub(crate) mod update_lock {
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use serenity::{model::id::GuildId, prelude::TypeMapKey};
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use std::collections::HashSet;
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use std::sync::Mutex;
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#[derive(Debug, Default)]
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pub struct UpdateLock(Mutex<HashSet<GuildId>>);
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pub struct UpdateLockGuard<'a>(&'a UpdateLock, GuildId);
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impl TypeMapKey for UpdateLock {
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type Value = UpdateLock;
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}
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impl UpdateLock {
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pub fn get(&self, guild: GuildId) -> Option<UpdateLockGuard> {
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let mut set = self.0.lock().unwrap();
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if set.contains(&guild) {
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None
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} else {
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set.insert(guild);
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Some(UpdateLockGuard(self, guild))
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}
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}
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}
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impl<'a> Drop for UpdateLockGuard<'a> {
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fn drop(&mut self) {
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let mut set = self.0 .0.lock().unwrap();
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set.remove(&self.1);
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}
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}
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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enum OrderBy {
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PP,
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@ -229,21 +192,13 @@ impl std::str::FromStr for OrderBy {
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#[description = "See the server's ranks on the last seen beatmap"]
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#[max_args(2)]
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#[only_in(guilds)]
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pub async fn update_leaderboard(ctx: &Context, m: &Message, mut args: Args) -> CommandResult {
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let sort_order = args.single::<OrderBy>().unwrap_or_default();
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pub async fn show_leaderboard(ctx: &Context, m: &Message, mut args: Args) -> CommandResult {
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let order = args.single::<OrderBy>().unwrap_or_default();
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let style = args.single::<ScoreListStyle>().unwrap_or_default();
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let guild = m.guild_id.unwrap();
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let data = ctx.data.read().await;
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let update_lock = data.get::<update_lock::UpdateLock>().unwrap();
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let update_lock = match update_lock.get(guild) {
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None => {
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m.reply(&ctx, "Another update is running.").await?;
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return Ok(());
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}
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Some(v) => v,
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};
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let (bm, mods) = match super::load_beatmap(ctx, m).await {
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let (bm, _) = match super::load_beatmap(ctx, m).await {
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Some((bm, mods_def)) => {
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let mods = args.find::<Mods>().ok().or(mods_def).unwrap_or(Mods::NOMOD);
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(bm, mods)
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@ -253,135 +208,77 @@ pub async fn update_leaderboard(ctx: &Context, m: &Message, mut args: Args) -> C
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return Ok(());
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}
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};
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let mode = bm.1;
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let member_cache = data.get::<MemberCache>().unwrap();
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// Signal that we are running.
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let running_reaction = m.react(&ctx, '⌛').await?;
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// Run a check on everyone in the server basically.
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let all_server_users: Vec<(UserId, Vec<Score>)> = {
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let osu = data.get::<OsuClient>().unwrap();
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let osu = data.get::<OsuClient>().unwrap().clone();
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// Get oppai map.
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let mode = bm.1;
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let oppai = data.get::<BeatmapCache>().unwrap();
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let oppai_map = oppai.get_beatmap(bm.0.beatmap_id).await?;
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let guild = m.guild_id.expect("Guild-only command");
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let scores = {
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const NO_SCORES: &str = "No scores have been recorded for this beatmap.";
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// Signal that we are running.
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let running_reaction = m.react(&ctx, '⌛').await?;
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let osu_users = data
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.get::<OsuSavedUsers>()
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.unwrap()
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.all()
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.await?
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.into_iter()
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.map(|osu_user| (osu_user.user_id, osu_user.id));
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let beatmap_id = bm.0.beatmap_id;
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osu_users
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.map(|(user_id, osu_id)| {
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member_cache
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.query(&ctx, user_id, guild)
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.map(move |t| t.map(|_| (user_id, osu_id)))
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.map(|v| (v.user_id, v))
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.collect::<HashMap<_, _>>();
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let mut scores = guild
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.members_iter(&ctx)
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.filter_map(|mem| {
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future::ready(
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mem.ok()
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.and_then(|m| osu_users.get(&m.user.id).map(|ou| (m.distinct(), ou.id))),
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)
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})
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.collect::<stream::FuturesUnordered<_>>()
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.filter_map(future::ready)
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.filter_map(|(member, osu_id)| async move {
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let scores = osu
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.scores(beatmap_id, |f| f.user(UserID::ID(osu_id)).mode(mode))
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.await
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.ok();
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scores
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.filter(|s| !s.is_empty())
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.map(|scores| (member, scores))
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.filter_map(|(mem, osu_id)| {
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osu.scores(bm.0.beatmap_id, move |f| {
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f.user(UserID::ID(osu_id)).mode(bm.1)
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})
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.map(|r| Some((mem, r.ok()?)))
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})
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.collect::<Vec<_>>()
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.await
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};
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let updated_users = all_server_users.len();
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// Update everything.
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{
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let db = data.get::<OsuUserBests>().unwrap();
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all_server_users
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.into_iter()
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.map(|(u, scores)| db.save(u, mode, scores))
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.collect::<stream::FuturesUnordered<_>>()
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.try_collect::<()>()
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.await?;
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}
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// Signal update complete.
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running_reaction.delete(&ctx).await.ok();
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m.reply(
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&ctx,
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format!(
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"update for beatmap (`{}`) complete, {} users updated.",
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bm.0.short_link(if bm.mode() != bm.1 { Some(bm.1) } else { None }, None),
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updated_users
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),
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)
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.await
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.ok();
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drop(update_lock);
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show_leaderboard(ctx, m, bm, mods, sort_order, style).await
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}
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.flat_map(|(mem, scores)| {
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let mem = Arc::new(mem);
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scores
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.into_iter()
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.filter_map(|score| {
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let pp = score.pp.or_else(|| {
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oppai_map
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.get_pp_from(
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mode,
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Some(score.max_combo as usize),
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Accuracy::ByCount(
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score.count_300,
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score.count_100,
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score.count_50,
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score.count_miss,
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),
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score.mods,
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)
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.ok()
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})?;
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Some((pp, mem.clone(), score))
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})
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.collect::<Vec<_>>()
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})
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.collect::<Vec<_>>();
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async fn show_leaderboard(
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ctx: &Context,
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m: &Message,
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bm: BeatmapWithMode,
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mods: Mods,
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order: OrderBy,
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style: ScoreListStyle,
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) -> CommandResult {
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let data = ctx.data.read().await;
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running_reaction.delete(&ctx).await?;
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// Get oppai map.
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let mode = bm.1;
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let oppai = data.get::<BeatmapCache>().unwrap();
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let oppai_map = oppai.get_beatmap(bm.0.beatmap_id).await?;
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let get_oppai_pp = move |combo: u64, acc: Accuracy, mods: Mods| {
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oppai_map
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.get_pp_from(mode, Some(combo as usize), acc, mods)
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.ok()
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};
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let guild = m.guild_id.expect("Guild-only command");
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let member_cache = data.get::<MemberCache>().unwrap();
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let scores = {
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const NO_SCORES: &str = "No scores have been recorded for this beatmap.";
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let scores = data
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.get::<OsuUserBests>()
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.unwrap()
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.by_beatmap(bm.0.beatmap_id, bm.1)
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.await?;
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if scores.is_empty() {
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m.reply(&ctx, NO_SCORES).await?;
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return Ok(());
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}
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let mut scores: Vec<(f64, String, Score)> = scores
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.into_iter()
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.filter(|(_, score)| score.mods.contains(mods))
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.map(|(user_id, score)| {
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member_cache
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.query(&ctx, user_id, guild)
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.map(|m| m.map(move |m| (m.distinct(), score)))
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})
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.collect::<stream::FuturesUnordered<_>>()
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.filter_map(future::ready)
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.filter_map(|(user, score)| {
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future::ready(
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score
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.pp
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.or_else(|| {
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get_oppai_pp(
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score.max_combo,
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Accuracy::ByCount(
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score.count_300,
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score.count_100,
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score.count_50,
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score.count_miss,
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),
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score.mods,
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)
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})
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.map(|v| (v, user, score)),
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)
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})
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.collect::<Vec<_>>()
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.await;
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match order {
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OrderBy::PP => scores.sort_by(|(a, _, _), (b, _, _)| {
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b.partial_cmp(a).unwrap_or(std::cmp::Ordering::Equal)
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