mirror of
https://github.com/natsukagami/youmubot.git
synced 2025-04-19 00:38:54 +00:00
osu: Implement server rankings button
This commit is contained in:
parent
d48ea0c377
commit
fcd6879f86
7 changed files with 318 additions and 178 deletions
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@ -341,7 +341,7 @@ impl<'a> CollectedScore<'a> {
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}
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.build()
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})
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.components(vec![score_components()]),
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.components(vec![score_components(Some(guild))]),
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)
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.await?;
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@ -2,7 +2,7 @@ pub use beatmapset::display_beatmapset;
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pub use scores::ScoreListStyle;
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mod scores {
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use serenity::model::channel::Message;
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use serenity::{all::GuildId, model::channel::Message};
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use youmubot_prelude::*;
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@ -39,17 +39,21 @@ mod scores {
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scores: Vec<Score>,
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mode: Mode,
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ctx: &'a Context,
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guild_id: Option<GuildId>,
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m: Message,
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) -> Result<()> {
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match self {
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ScoreListStyle::Table => table::display_scores_table(scores, mode, ctx, m).await,
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ScoreListStyle::Grid => grid::display_scores_grid(scores, mode, ctx, m).await,
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ScoreListStyle::Grid => {
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grid::display_scores_grid(scores, mode, ctx, guild_id, m).await
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}
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}
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}
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}
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mod grid {
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use pagination::paginate_with_first_message;
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use serenity::all::GuildId;
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use serenity::builder::EditMessage;
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use serenity::model::channel::Message;
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@ -63,6 +67,7 @@ mod scores {
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scores: Vec<Score>,
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mode: Mode,
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ctx: &'a Context,
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guild_id: Option<GuildId>,
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mut on: Message,
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) -> Result<()> {
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if scores.is_empty() {
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@ -72,7 +77,11 @@ mod scores {
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}
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paginate_with_first_message(
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Paginate { scores, mode },
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Paginate {
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scores,
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guild_id,
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mode,
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},
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ctx,
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on,
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std::time::Duration::from_secs(60),
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@ -83,6 +92,7 @@ mod scores {
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pub struct Paginate {
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scores: Vec<Score>,
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guild_id: Option<GuildId>,
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mode: Mode,
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}
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@ -112,7 +122,7 @@ mod scores {
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.footer(format!("Page {}/{}", page + 1, self.scores.len()))
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.build()
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})
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.components(vec![score_components()]),
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.components(vec![score_components(self.guild_id)]),
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)
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.await?;
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save_beatmap(&env, msg.channel_id, &bm).await?;
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@ -331,10 +341,9 @@ mod scores {
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mod beatmapset {
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use serenity::{
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all::Reaction,
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all::{GuildId, Reaction},
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builder::{CreateEmbedFooter, EditMessage},
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model::channel::Message,
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model::channel::ReactionType,
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model::channel::{Message, ReactionType},
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};
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use youmubot_prelude::*;
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@ -353,6 +362,7 @@ mod beatmapset {
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mode: Option<Mode>,
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mods: Option<Mods>,
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reply_to: &Message,
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guild_id: Option<GuildId>,
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message: impl AsRef<str>,
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) -> Result<bool> {
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let mods = mods.unwrap_or(Mods::NOMOD);
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@ -366,6 +376,7 @@ mod beatmapset {
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maps: beatmapset,
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mode,
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mods,
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guild_id,
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message: message.as_ref().to_owned(),
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};
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@ -385,6 +396,7 @@ mod beatmapset {
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mode: Option<Mode>,
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mods: Mods,
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message: String,
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guild_id: Option<GuildId>,
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}
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impl Paginate {
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@ -447,7 +459,7 @@ mod beatmapset {
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))
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})
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)
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.components(vec![beatmap_components()]),
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.components(vec![beatmap_components(self.guild_id)]),
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)
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.await?;
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let env = ctx.data.read().await.get::<OsuEnv>().unwrap().clone();
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@ -85,7 +85,7 @@ pub fn score_hook<'a>(
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)
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})
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.embed(score_embed(&s, &b, &c, h).build())
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.components(vec![score_components()]),
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.components(vec![score_components(msg.guild_id)]),
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)
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.await
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.pls_ok();
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@ -303,7 +303,7 @@ async fn handle_beatmap<'a, 'b>(
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mods,
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info,
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))
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.components(vec![beatmap_components()])
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.components(vec![beatmap_components(reply_to.guild_id)])
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.reference_message(reply_to),
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)
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.await?;
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@ -323,6 +323,7 @@ async fn handle_beatmapset<'a, 'b>(
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mode,
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None,
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reply_to,
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reply_to.guild_id,
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format!("Beatmapset information for `{}`", link),
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)
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.await
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@ -2,34 +2,48 @@ use std::pin::Pin;
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use future::Future;
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use serenity::all::{
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ComponentInteractionDataKind, CreateActionRow, CreateButton, CreateInteractionResponseMessage,
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Interaction,
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ComponentInteractionDataKind, CreateActionRow, CreateButton, CreateInteractionResponse,
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CreateInteractionResponseFollowup, CreateInteractionResponseMessage, GuildId, Interaction,
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};
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use youmubot_prelude::*;
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use crate::Mods;
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use super::{display::ScoreListStyle, embeds::beatmap_embed, BeatmapWithMode, OsuEnv};
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use super::{
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display::ScoreListStyle,
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embeds::beatmap_embed,
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server_rank::{display_rankings_table, get_leaderboard, OrderBy},
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BeatmapWithMode, OsuEnv,
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};
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pub(super) const BTN_CHECK: &'static str = "youmubot_osu_btn_check";
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pub(super) const BTN_LB: &'static str = "youmubot_osu_btn_lb";
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pub(super) const BTN_LAST: &'static str = "youmubot_osu_btn_last";
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/// Create an action row for score pages.
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pub fn score_components() -> CreateActionRow {
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CreateActionRow::Buttons(vec![check_button(), last_button()])
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pub fn score_components(guild_id: Option<GuildId>) -> CreateActionRow {
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let mut btns = vec![check_button(), last_button()];
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if guild_id.is_some() {
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btns.insert(1, lb_button());
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}
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CreateActionRow::Buttons(btns)
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}
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/// Create an action row for score pages.
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pub fn beatmap_components() -> CreateActionRow {
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CreateActionRow::Buttons(vec![check_button()])
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pub fn beatmap_components(guild_id: Option<GuildId>) -> CreateActionRow {
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let mut btns = vec![check_button()];
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if guild_id.is_some() {
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btns.push(lb_button());
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}
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CreateActionRow::Buttons(btns)
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}
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/// Creates a new check button.
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pub fn check_button() -> CreateButton {
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CreateButton::new(BTN_CHECK)
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.label("Check your score")
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.label("Check")
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.emoji('🔎')
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.style(serenity::all::ButtonStyle::Secondary)
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.style(serenity::all::ButtonStyle::Success)
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}
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/// Implements the `check` button on scores and beatmaps.
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@ -72,7 +86,7 @@ pub fn handle_check_button<'a>(
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comp.get_response(&ctx).await?
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};
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ScoreListStyle::Grid
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.display_scores(scores, bm.1, ctx, reply)
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.display_scores(scores, bm.1, ctx, comp.guild_id, reply)
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.await?;
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Ok(())
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@ -82,9 +96,9 @@ pub fn handle_check_button<'a>(
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/// Creates a new check button.
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pub fn last_button() -> CreateButton {
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CreateButton::new(BTN_LAST)
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.label("View Beatmap")
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.label("Map")
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.emoji('🎼')
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.style(serenity::all::ButtonStyle::Secondary)
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.style(serenity::all::ButtonStyle::Success)
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}
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/// Implements the `last` button on scores and beatmaps.
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@ -123,7 +137,7 @@ pub fn handle_last_button<'a>(
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CreateInteractionResponseMessage::new()
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.content("Here is the beatmap you requested!")
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.embed(beatmap_embed(&b, m, mods, info))
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.components(vec![beatmap_components()]),
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.components(vec![beatmap_components(comp.guild_id)]),
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),
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)
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.await?;
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@ -133,3 +147,67 @@ pub fn handle_last_button<'a>(
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Ok(())
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})
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}
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/// Creates a new check button.
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pub fn lb_button() -> CreateButton {
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CreateButton::new(BTN_LB)
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.label("Ranks")
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.emoji('👑')
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.style(serenity::all::ButtonStyle::Success)
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}
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/// Implements the `lb` button on scores and beatmaps.
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pub fn handle_lb_button<'a>(
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ctx: &'a Context,
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interaction: &'a Interaction,
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) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'a>> {
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Box::pin(async move {
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let comp = match interaction.as_message_component() {
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Some(comp)
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if comp.data.custom_id == BTN_LB
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&& matches!(comp.data.kind, ComponentInteractionDataKind::Button) =>
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{
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comp
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}
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_ => return Ok(()),
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};
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let msg = &*comp.message;
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let env = ctx.data.read().await.get::<OsuEnv>().unwrap().clone();
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let (bm, _) = super::load_beatmap(&env, comp.channel_id, Some(msg))
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.await
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.unwrap();
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let order = OrderBy::default();
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let guild = comp.guild_id.expect("Guild-only command");
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comp.create_response(
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&ctx,
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CreateInteractionResponse::Defer(CreateInteractionResponseMessage::new()),
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)
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.await?;
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let scores = get_leaderboard(&ctx, &env, &bm, order, guild).await?;
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if scores.is_empty() {
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comp.create_followup(
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&ctx,
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CreateInteractionResponseFollowup::new()
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.content("No scores have been recorded for this beatmap."),
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)
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.await?;
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return Ok(());
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}
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let reply = comp
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.create_followup(
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&ctx,
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CreateInteractionResponseFollowup::new().content(format!(
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"⌛ Loading top scores on beatmap `{}`...",
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bm.short_link(Mods::NOMOD)
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)),
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)
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.await?;
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display_rankings_table(&ctx, reply, scores, &bm, order).await?;
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Ok(())
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})
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}
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@ -296,7 +296,7 @@ pub async fn save(ctx: &Context, msg: &Message, mut args: Args) -> CommandResult
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&ctx,
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EditMessage::new()
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.embed(beatmap_embed(&beatmap, mode, Mods::NOMOD, info))
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.components(vec![beatmap_components()]),
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.components(vec![beatmap_components(msg.guild_id)]),
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)
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.await?;
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let reaction = reply.react(&ctx, '👌').await?;
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@ -520,7 +520,7 @@ pub async fn recent(ctx: &Context, msg: &Message, mut args: Args) -> CommandResu
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CreateMessage::new()
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.content("Here is the play that you requested".to_string())
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.embed(score_embed(&recent_play, &beatmap_mode, &content, &user).build())
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.components(vec![score_components()])
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.components(vec![score_components(msg.guild_id)])
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.reference_message(msg),
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)
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.await?;
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@ -538,7 +538,9 @@ pub async fn recent(ctx: &Context, msg: &Message, mut args: Args) -> CommandResu
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format!("Here are the recent plays by `{}`!", user.username),
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)
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.await?;
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style.display_scores(plays, mode, ctx, reply).await?;
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style
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.display_scores(plays, mode, ctx, reply.guild_id, reply)
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.await?;
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}
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}
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Ok(())
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@ -623,6 +625,7 @@ pub async fn last(ctx: &Context, msg: &Message, mut args: Args) -> CommandResult
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None,
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Some(mods),
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msg,
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msg.guild_id,
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"Here is the beatmapset you requested!",
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)
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.await?;
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@ -639,7 +642,7 @@ pub async fn last(ctx: &Context, msg: &Message, mut args: Args) -> CommandResult
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CreateMessage::new()
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.content("Here is the beatmap you requested!")
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.embed(beatmap_embed(&bm.0, bm.1, mods, info))
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.components(vec![beatmap_components()])
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.components(vec![beatmap_components(msg.guild_id)])
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.reference_message(msg),
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)
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.await?;
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@ -696,7 +699,9 @@ pub async fn check(ctx: &Context, msg: &Message, mut args: Args) -> CommandResul
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),
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)
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.await?;
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style.display_scores(scores, mode, ctx, reply).await?;
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style
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.display_scores(scores, mode, ctx, msg.guild_id, reply)
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.await?;
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Ok(())
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}
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@ -779,7 +784,7 @@ pub async fn top(ctx: &Context, msg: &Message, mut args: Args) -> CommandResult
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.top_record(rank)
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.build(),
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)
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.components(vec![score_components()])
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.components(vec![score_components(msg.guild_id)])
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})
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.await?;
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|
@ -793,7 +798,9 @@ pub async fn top(ctx: &Context, msg: &Message, mut args: Args) -> CommandResult
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let reply = msg
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.reply(&ctx, format!("Here are the top plays by `{}`!", user_id))
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.await?;
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style.display_scores(plays, mode, ctx, reply).await?;
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style
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.display_scores(plays, mode, ctx, msg.guild_id, reply)
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.await?;
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}
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}
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Ok(())
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|
|
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@ -1,6 +1,8 @@
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use std::{collections::HashMap, str::FromStr, sync::Arc};
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use pagination::paginate_with_first_message;
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use serenity::{
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all::GuildId,
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builder::EditMessage,
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framework::standard::{macros::command, Args, CommandResult},
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model::channel::Message,
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|
@ -15,9 +17,10 @@ use youmubot_prelude::{
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};
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use crate::{
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discord::{display::ScoreListStyle, oppai_cache::Accuracy},
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discord::{display::ScoreListStyle, oppai_cache::Accuracy, BeatmapWithMode},
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models::{Mode, Mods},
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request::UserID,
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Score,
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};
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use super::{ModeArg, OsuEnv};
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|
@ -187,7 +190,7 @@ pub async fn server_rank(ctx: &Context, m: &Message, mut args: Args) -> CommandR
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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enum OrderBy {
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pub enum OrderBy {
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PP,
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Score,
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}
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|
@ -219,15 +222,11 @@ impl FromStr for OrderBy {
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pub async fn show_leaderboard(ctx: &Context, msg: &Message, mut args: Args) -> CommandResult {
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let order = args.single::<OrderBy>().unwrap_or_default();
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let style = args.single::<ScoreListStyle>().unwrap_or_default();
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let guild = msg.guild_id.expect("Guild-only command");
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let env = ctx.data.read().await.get::<OsuEnv>().unwrap().clone();
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let (bm, _) =
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match super::load_beatmap(&env, msg.channel_id, msg.referenced_message.as_ref()).await {
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Some((bm, mods_def)) => {
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let mods = args.find::<Mods>().ok().or(mods_def).unwrap_or(Mods::NOMOD);
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(bm, mods)
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}
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let bm = match super::load_beatmap(&env, msg.channel_id, msg.referenced_message.as_ref()).await
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{
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Some((bm, _)) => bm,
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None => {
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msg.reply(&ctx, "No beatmap queried on this channel.")
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.await?;
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|
@ -235,19 +234,73 @@ pub async fn show_leaderboard(ctx: &Context, msg: &Message, mut args: Args) -> C
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}
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};
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let osu_client = env.client.clone();
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// Get oppai map.
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let mode = bm.1;
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let oppai = env.oppai;
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let oppai_map = oppai.get_beatmap(bm.0.beatmap_id).await?;
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let guild = msg.guild_id.expect("Guild-only command");
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let scores = {
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const NO_SCORES: &str = "No scores have been recorded for this beatmap.";
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// Signal that we are running.
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let running_reaction = msg.react(&ctx, '⌛').await?;
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let reaction = msg.react(ctx, '⌛').await?;
|
||||
let s = get_leaderboard(&ctx, &env, &bm, order, guild).await?;
|
||||
reaction.delete(&ctx).await?;
|
||||
s
|
||||
};
|
||||
|
||||
if scores.is_empty() {
|
||||
msg.reply(&ctx, "No scores have been recorded for this beatmap.")
|
||||
.await?;
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
match style {
|
||||
ScoreListStyle::Table => {
|
||||
let reply = msg
|
||||
.reply(
|
||||
&ctx,
|
||||
format!(
|
||||
"⌛ Loading top scores on beatmap `{}`...",
|
||||
bm.short_link(Mods::NOMOD)
|
||||
),
|
||||
)
|
||||
.await?;
|
||||
display_rankings_table(&ctx, reply, scores, &bm, order).await?;
|
||||
}
|
||||
ScoreListStyle::Grid => {
|
||||
let reply = msg
|
||||
.reply(
|
||||
&ctx,
|
||||
format!(
|
||||
"Here are the top scores on beatmap `{}` of this server!",
|
||||
bm.short_link(Mods::NOMOD)
|
||||
),
|
||||
)
|
||||
.await?;
|
||||
style
|
||||
.display_scores(
|
||||
scores.into_iter().map(|s| s.score).collect(),
|
||||
bm.1,
|
||||
ctx,
|
||||
Some(guild),
|
||||
reply,
|
||||
)
|
||||
.await?;
|
||||
}
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct Ranking {
|
||||
pub pp: f64, // calculated pp or score pp
|
||||
pub official: bool, // official = pp is from bancho
|
||||
pub member: Arc<String>,
|
||||
pub score: Score,
|
||||
}
|
||||
|
||||
pub async fn get_leaderboard(
|
||||
ctx: &Context,
|
||||
env: &OsuEnv,
|
||||
bm: &BeatmapWithMode,
|
||||
order: OrderBy,
|
||||
guild: GuildId,
|
||||
) -> Result<Vec<Ranking>> {
|
||||
let BeatmapWithMode(beatmap, mode) = bm;
|
||||
let oppai_map = env.oppai.get_beatmap(beatmap.beatmap_id).await?;
|
||||
let osu_users = env
|
||||
.saved_users
|
||||
.all()
|
||||
|
@ -263,7 +316,7 @@ pub async fn show_leaderboard(ctx: &Context, msg: &Message, mut args: Args) -> C
|
|||
.iter()
|
||||
.filter_map(|m| osu_users.get(&m.user.id).map(|ou| (m.distinct(), ou.id)))
|
||||
.map(|(mem, osu_id)| {
|
||||
osu_client
|
||||
env.client
|
||||
.scores(bm.0.beatmap_id, move |f| {
|
||||
f.user(UserID::ID(osu_id)).mode(bm.1)
|
||||
})
|
||||
|
@ -282,7 +335,7 @@ pub async fn show_leaderboard(ctx: &Context, msg: &Message, mut args: Args) -> C
|
|||
let pp = score.pp.map(|v| (true, v)).or_else(|| {
|
||||
oppai_map
|
||||
.get_pp_from(
|
||||
mode,
|
||||
*mode,
|
||||
Some(score.max_combo as usize),
|
||||
Accuracy::ByCount(
|
||||
score.count_300,
|
||||
|
@ -295,65 +348,44 @@ pub async fn show_leaderboard(ctx: &Context, msg: &Message, mut args: Args) -> C
|
|||
.ok()
|
||||
.map(|v| (false, v))
|
||||
})?;
|
||||
Some((pp, mem.clone(), score))
|
||||
Some(Ranking {
|
||||
pp: pp.1,
|
||||
official: pp.0,
|
||||
member: mem.clone(),
|
||||
score,
|
||||
})
|
||||
})
|
||||
.collect::<Vec<_>>()
|
||||
})
|
||||
.collect::<Vec<_>>();
|
||||
|
||||
running_reaction.delete(&ctx).await?;
|
||||
|
||||
if scores.is_empty() {
|
||||
msg.reply(&ctx, NO_SCORES).await?;
|
||||
return Ok(());
|
||||
}
|
||||
match order {
|
||||
OrderBy::PP => scores.sort_by(|(a, _, _), (b, _, _)| {
|
||||
b.partial_cmp(a).unwrap_or(std::cmp::Ordering::Equal)
|
||||
OrderBy::PP => scores.sort_by(|a, b| {
|
||||
(b.official, b.pp)
|
||||
.partial_cmp(&(a.official, a.pp))
|
||||
.unwrap_or(std::cmp::Ordering::Equal)
|
||||
}),
|
||||
OrderBy::Score => {
|
||||
scores.sort_by(|(_, _, a), (_, _, b)| b.normalized_score.cmp(&a.normalized_score))
|
||||
scores.sort_by(|a, b| b.score.normalized_score.cmp(&a.score.normalized_score))
|
||||
}
|
||||
};
|
||||
scores
|
||||
};
|
||||
Ok(scores)
|
||||
}
|
||||
|
||||
if scores.is_empty() {
|
||||
msg.reply(
|
||||
&ctx,
|
||||
"No scores have been recorded for this beatmap. Run `osu check` to scan for yours!",
|
||||
)
|
||||
.await?;
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
if let ScoreListStyle::Grid = style {
|
||||
let reply = msg
|
||||
.reply(
|
||||
&ctx,
|
||||
format!(
|
||||
"Here are the top scores on beatmap `{}` of this server!",
|
||||
bm.short_link(Mods::NOMOD)
|
||||
),
|
||||
)
|
||||
.await?;
|
||||
style
|
||||
.display_scores(
|
||||
scores.into_iter().map(|(_, _, a)| a).collect(),
|
||||
mode,
|
||||
ctx,
|
||||
reply,
|
||||
)
|
||||
.await?;
|
||||
return Ok(());
|
||||
}
|
||||
let has_lazer_score = scores.iter().any(|(_, _, v)| v.score.is_none());
|
||||
pub async fn display_rankings_table(
|
||||
ctx: &Context,
|
||||
to: Message,
|
||||
scores: Vec<Ranking>,
|
||||
bm: &BeatmapWithMode,
|
||||
order: OrderBy,
|
||||
) -> Result<()> {
|
||||
let has_lazer_score = scores.iter().any(|v| v.score.score.is_none());
|
||||
|
||||
const ITEMS_PER_PAGE: usize = 5;
|
||||
let total_len = scores.len();
|
||||
let total_pages = (total_len + ITEMS_PER_PAGE - 1) / ITEMS_PER_PAGE;
|
||||
|
||||
paginate_reply(
|
||||
paginate_with_first_message(
|
||||
paginate_from_fn(move |page: u8, ctx: &Context, m: &mut Message| {
|
||||
let start = (page as usize) * ITEMS_PER_PAGE;
|
||||
let end = (start + ITEMS_PER_PAGE).min(scores.len());
|
||||
|
@ -372,7 +404,16 @@ pub async fn show_leaderboard(ctx: &Context, msg: &Message, mut args: Args) -> C
|
|||
let score_arr = scores
|
||||
.iter()
|
||||
.enumerate()
|
||||
.map(|(id, ((official, pp), member, score))| {
|
||||
.map(
|
||||
|(
|
||||
id,
|
||||
Ranking {
|
||||
pp,
|
||||
official,
|
||||
member,
|
||||
score,
|
||||
},
|
||||
)| {
|
||||
[
|
||||
format!("{}", 1 + id + start),
|
||||
match order {
|
||||
|
@ -394,7 +435,8 @@ pub async fn show_leaderboard(ctx: &Context, msg: &Message, mut args: Args) -> C
|
|||
format!("{}", score.count_miss),
|
||||
member.to_string(),
|
||||
]
|
||||
})
|
||||
},
|
||||
)
|
||||
.collect::<Vec<_>>();
|
||||
|
||||
let score_table = match order {
|
||||
|
@ -425,10 +467,9 @@ pub async fn show_leaderboard(ctx: &Context, msg: &Message, mut args: Args) -> C
|
|||
})
|
||||
.with_page_count(total_pages),
|
||||
ctx,
|
||||
msg,
|
||||
to,
|
||||
std::time::Duration::from_secs(60),
|
||||
)
|
||||
.await?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
|
|
@ -168,7 +168,8 @@ async fn main() {
|
|||
handler.push_hook(youmubot_osu::discord::dot_osu_hook);
|
||||
handler.push_hook(youmubot_osu::discord::score_hook);
|
||||
handler.push_interaction_hook(youmubot_osu::discord::interaction::handle_check_button);
|
||||
handler.push_interaction_hook(youmubot_osu::discord::interaction::handle_last_button)
|
||||
handler.push_interaction_hook(youmubot_osu::discord::interaction::handle_last_button);
|
||||
handler.push_interaction_hook(youmubot_osu::discord::interaction::handle_lb_button);
|
||||
}
|
||||
#[cfg(feature = "codeforces")]
|
||||
handler.push_hook(youmubot_cf::InfoHook);
|
||||
|
|
Loading…
Add table
Reference in a new issue