use chrono::{DateTime, Utc}; use serde::{Deserialize, Serialize}; use std::fmt; use std::time::Duration; pub mod mods; pub mod parse; pub(crate) mod raw; pub use mods::Mods; #[derive(Clone, Copy, PartialEq, Eq, Debug, Serialize, Deserialize)] pub enum ApprovalStatus { Loved, Qualified, Approved, Ranked(DateTime), Pending, WIP, Graveyarded, } impl fmt::Display for ApprovalStatus { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { if let ApprovalStatus::Ranked(ref d) = self { write!(f, "Ranked on {}", d.format("%F %T")) } else { write!(f, "{:?}", self) } } } #[derive(Clone, Debug, Deserialize, Serialize)] pub struct Difficulty { pub stars: f64, pub aim: Option, pub speed: Option, pub cs: f64, pub od: f64, pub ar: f64, pub hp: f64, pub count_normal: u64, pub count_slider: u64, pub count_spinner: u64, pub max_combo: Option, pub drain_length: Duration, pub total_length: Duration, } impl Difficulty { // Difficulty calculation is based on // https://www.reddit.com/r/osugame/comments/6phntt/difficulty_settings_table_with_all_values/ fn apply_everything_by_ratio(&mut self, rat: f64) { self.cs = (self.cs * rat).min(10.0); self.od = (self.od * rat).min(10.0); self.ar = (self.ar * rat).min(10.0); self.hp = (self.hp * rat).min(10.0); } fn apply_ar_by_time_ratio(&mut self, rat: f64) { // Convert AR to approach time... let approach_time = if self.ar < 5.0 { 1800.0 - self.ar * 120.0 } else { 1200.0 - (self.ar - 5.0) * 150.0 }; // Update it... let approach_time = approach_time * rat; // Convert it back to AR... self.ar = if approach_time > 1200.0 { (1800.0 - approach_time) / 120.0 } else { (1200.0 - approach_time) / 150.0 + 5.0 }; } fn apply_od_by_time_ratio(&mut self, rat: f64) { // Convert OD to hit timing let hit_timing = 79.0 - self.od * 6.0 + 0.5; // Update it... let hit_timing = hit_timing * rat + 0.5 / rat; // then convert back self.od = (79.0 - (hit_timing - 0.5)) / 6.0; } fn apply_length_by_ratio(&mut self, mul: u32, div: u32) { self.drain_length = self.drain_length * mul / div; self.total_length = self.total_length * mul / div; } /// Apply mods to the given difficulty. /// Note that `stars`, `aim` and `speed` cannot be calculated from this alone. pub fn apply_mods(&self, mods: Mods) -> Difficulty { let mut diff = self.clone(); // Apply mods one by one if mods.contains(Mods::EZ) { diff.apply_everything_by_ratio(0.5); } if mods.contains(Mods::HT) { diff.apply_ar_by_time_ratio(4.0 / 3.0); diff.apply_od_by_time_ratio(4.0 / 3.0); diff.apply_length_by_ratio(4, 3); } if mods.contains(Mods::HR) { let old_cs = diff.cs; diff.apply_everything_by_ratio(1.4); // CS is changed by 1.3 tho diff.cs = old_cs * 1.3; } if mods.contains(Mods::DT) { diff.apply_ar_by_time_ratio(2.0 / 3.0); diff.apply_od_by_time_ratio(2.0 / 3.0); diff.apply_length_by_ratio(2, 3); } diff } } #[derive(Clone, Copy, PartialEq, Eq, Debug, Deserialize, Serialize)] pub enum Genre { Any, Unspecified, VideoGame, Anime, Rock, Pop, Other, Novelty, HipHop, Electronic, } impl fmt::Display for Genre { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { use Genre::*; match self { VideoGame => write!(f, "Video Game"), HipHop => write!(f, "Hip Hop"), v => write!(f, "{:?}", v), } } } #[derive(Clone, Copy, PartialEq, Eq, Debug, Serialize, Deserialize)] pub enum Language { Any, Other, English, Japanese, Chinese, Instrumental, Korean, French, German, Swedish, Spanish, Italian, } impl fmt::Display for Language { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { write!(f, "{:?}", self) } } #[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize, Deserialize, std::hash::Hash)] pub enum Mode { Std, Taiko, Catch, Mania, } impl fmt::Display for Mode { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { use Mode::*; write!( f, "{}", match self { Std => "osu!", Taiko => "osu!taiko", Mania => "osu!mania", Catch => "osu!catch", } ) } } impl Mode { /// Convert to oppai mode. pub fn to_oppai_mode(self) -> Option { Some(match self { Mode::Std => oppai_rs::Mode::Std, Mode::Taiko => oppai_rs::Mode::Taiko, _ => return None, }) } /// Parse from the new site's convention. pub fn parse_from_new_site(s: &str) -> Option { Some(match s { "osu" => Mode::Std, "taiko" => Mode::Taiko, "fruits" => Mode::Catch, "mania" => Mode::Mania, _ => return None, }) } /// Returns the mode string in the new convention. pub fn to_str_new_site(&self) -> &'static str { match self { Mode::Std => "osu", Mode::Taiko => "taiko", Mode::Catch => "fruits", Mode::Mania => "mania", } } } #[derive(Clone, Debug, Serialize, Deserialize)] pub struct Beatmap { // Beatmapset info pub approval: ApprovalStatus, pub submit_date: DateTime, pub last_update: DateTime, pub download_available: bool, pub audio_available: bool, // Media metadata pub artist: String, pub title: String, pub beatmapset_id: u64, pub bpm: f64, pub creator: String, pub creator_id: u64, pub source: Option, pub genre: Genre, pub language: Language, pub tags: Vec, // Beatmap information pub beatmap_id: u64, pub difficulty_name: String, pub difficulty: Difficulty, pub file_hash: String, pub mode: Mode, pub favourite_count: u64, pub rating: f64, pub play_count: u64, pub pass_count: u64, } const NEW_MODE_NAMES: [&'static str; 4] = ["osu", "taiko", "fruits", "mania"]; impl Beatmap { pub fn beatmapset_link(&self) -> String { format!( "https://osu.ppy.sh/beatmapsets/{}#{}", self.beatmapset_id, NEW_MODE_NAMES[self.mode as usize] ) } /// Gets a link pointing to the beatmap, in the new format. pub fn link(&self) -> String { format!( "https://osu.ppy.sh/beatmapsets/{}#{}/{}", self.beatmapset_id, NEW_MODE_NAMES[self.mode as usize], self.beatmap_id ) } /// Return a parsable short link. pub fn short_link(&self, override_mode: Option, mods: Option) -> String { format!( "/b/{}{}{}", self.beatmap_id, match override_mode { Some(mode) if mode != self.mode => format!("/{}", mode.to_str_new_site()), _ => "".to_owned(), }, mods.map(|m| format!("{}", m)).unwrap_or("".to_owned()), ) } /// Link to the cover image of the beatmap. pub fn cover_url(&self) -> String { format!( "https://assets.ppy.sh/beatmaps/{}/covers/cover.jpg", self.beatmapset_id ) } } #[derive(Clone, Debug, Serialize, Deserialize)] pub struct UserEvent { pub display_html: String, pub beatmap_id: Option, pub beatmapset_id: Option, pub date: DateTime, pub epic_factor: u8, } #[derive(Clone, Debug, Serialize, Deserialize)] pub struct User { pub id: u64, pub username: String, pub joined: DateTime, pub country: String, // History pub count_300: u64, pub count_100: u64, pub count_50: u64, pub play_count: u64, pub played_time: Duration, pub ranked_score: u64, pub total_score: u64, pub count_ss: u64, pub count_ssh: u64, pub count_s: u64, pub count_sh: u64, pub count_a: u64, pub events: Vec, // Rankings pub rank: u64, pub country_rank: u64, pub level: f64, pub pp: Option, pub accuracy: f64, } impl User { pub fn link(&self) -> String { format!("https://osu.ppy.sh/users/{}", self.id) } pub fn avatar_url(&self) -> String { format!("https://a.ppy.sh/{}", self.id) } } #[derive(Debug, Serialize, Deserialize, Clone, Copy, PartialEq, Eq)] pub enum Rank { SS, SSH, S, SH, A, B, C, D, F, } impl std::str::FromStr for Rank { type Err = String; fn from_str(a: &str) -> Result { Ok(match &a.to_uppercase()[..] { "SS" | "X" => Rank::SS, "SSH" | "XH" => Rank::SSH, "S" => Rank::S, "SH" => Rank::SH, "A" => Rank::A, "B" => Rank::B, "C" => Rank::C, "D" => Rank::D, "F" => Rank::F, t => return Err(format!("Invalid value {}", t)), }) } } impl fmt::Display for Rank { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { write!(f, "{:?}", self) } } #[derive(Clone, Debug, Serialize, Deserialize)] pub struct Score { pub id: Option, // No id if you fail pub user_id: u64, pub date: DateTime, pub replay_available: bool, pub beatmap_id: u64, pub score: u64, pub pp: Option, pub rank: Rank, pub mods: Mods, // Later pub count_300: u64, pub count_100: u64, pub count_50: u64, pub count_miss: u64, pub count_katu: u64, pub count_geki: u64, pub max_combo: u64, pub perfect: bool, } impl Score { /// Given the play's mode, calculate the score's accuracy. pub fn accuracy(&self, mode: Mode) -> f64 { 100.0 * match mode { Mode::Std => { (6 * self.count_300 + 2 * self.count_100 + self.count_50) as f64 / (6.0 * (self.count_300 + self.count_100 + self.count_50 + self.count_miss) as f64) } Mode::Taiko => { (2 * self.count_300 + self.count_100) as f64 / 2.0 / (self.count_300 + self.count_100 + self.count_miss) as f64 } Mode::Catch => { (self.count_300 + self.count_100) as f64 / (self.count_300 + self.count_100 + self.count_miss + self.count_katu/* # of droplet misses */) as f64 } Mode::Mania => { ((self.count_geki /* MAX */ + self.count_300) * 6 + self.count_katu /* 200 */ * 4 + self.count_100 * 2 + self.count_50) as f64 / 6.0 / (self.count_geki + self.count_300 + self.count_katu + self.count_100 + self.count_50 + self.count_miss) as f64 } } } }