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27 lines
657 B
Rust
27 lines
657 B
Rust
use serenity::model::id::ChannelId;
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use youmubot_prelude::*;
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use super::{BeatmapWithMode, OsuEnv};
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/// Save the beatmap into the server data storage.
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pub(crate) async fn save_beatmap(
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env: &OsuEnv,
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channel_id: ChannelId,
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bm: &BeatmapWithMode,
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) -> Result<()> {
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env.last_beatmaps.save(channel_id, &bm.0, bm.1).await?;
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Ok(())
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}
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/// Get the last beatmap requested from this channel.
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pub(crate) async fn get_beatmap(
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env: &OsuEnv,
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channel_id: ChannelId,
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) -> Result<Option<BeatmapWithMode>> {
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env.last_beatmaps
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.by_channel(channel_id)
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.await
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.map(|v| v.map(|(bm, mode)| BeatmapWithMode(bm, mode)))
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}
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