youmubot/youmubot-osu/src/discord/announcer.rs

356 lines
12 KiB
Rust

use std::{convert::TryInto, sync::Arc};
use serenity::builder::CreateMessage;
use serenity::{
http::CacheHttp,
model::{
channel::Message,
id::{ChannelId, UserId},
},
};
use announcer::MemberToChannels;
use youmubot_prelude::announcer::CacheAndHttp;
use youmubot_prelude::stream::TryStreamExt;
use youmubot_prelude::*;
use crate::{
discord::cache::save_beatmap,
discord::oppai_cache::BeatmapContent,
models::{Mode, Score, User, UserEventRank},
request::UserID,
Client as Osu,
};
use super::db::{OsuSavedUsers, OsuUser};
use super::{calculate_weighted_map_length, OsuEnv};
use super::{embeds::score_embed, BeatmapWithMode};
/// osu! announcer's unique announcer key.
pub const ANNOUNCER_KEY: &str = "osu";
/// The announcer struct implementing youmubot_prelude::Announcer
pub struct Announcer {
client: Arc<Osu>,
}
impl Announcer {
pub fn new(client: Arc<Osu>) -> Self {
Self { client }
}
}
#[async_trait]
impl youmubot_prelude::Announcer for Announcer {
async fn updates(
&mut self,
c: CacheAndHttp,
d: AppData,
channels: MemberToChannels,
) -> Result<()> {
// For each user...
let users = {
let env = d.read().await.get::<OsuEnv>().unwrap().clone();
env.saved_users.all().await?
};
let now = chrono::Utc::now();
users
.into_iter()
.map(|mut osu_user| {
let user_id = osu_user.user_id;
let channels = &channels;
let ctx = Context {
c: c.clone(),
data: d.clone(),
};
let s = &*self;
async move {
let channels = channels.channels_of(ctx.c.clone(), user_id).await;
if channels.is_empty() {
return; // We don't wanna update an user without any active server
}
match [Mode::Std, Mode::Taiko, Mode::Catch, Mode::Mania]
.into_iter()
.map(|m| {
s.handle_user_mode(&ctx, now, &osu_user, user_id, channels.clone(), m)
})
.collect::<stream::FuturesOrdered<_>>()
.try_collect::<Vec<_>>()
.await
{
Ok(v) => {
osu_user.pp = v
.iter()
.map(|u| u.pp)
.collect::<Vec<_>>()
.try_into()
.unwrap();
osu_user.username = v.into_iter().next().unwrap().username.into();
osu_user.last_update = now;
osu_user.std_weighted_map_length =
Self::std_weighted_map_length(&ctx, &osu_user)
.await
.pls_ok();
let id = osu_user.id;
println!("{:?}", osu_user);
ctx.data
.read()
.await
.get::<OsuSavedUsers>()
.unwrap()
.save(osu_user)
.await
.pls_ok();
println!("updating {} done", id);
}
Err(e) => {
eprintln!("osu: Cannot update {}: {}", osu_user.id, e);
}
};
}
})
.collect::<stream::FuturesUnordered<_>>()
.collect::<()>()
.await;
Ok(())
}
}
impl Announcer {
/// Handles an user/mode scan, announces all possible new scores, return the new pp value.
async fn handle_user_mode(
&self,
ctx: &Context,
now: chrono::DateTime<chrono::Utc>,
osu_user: &OsuUser,
user_id: UserId,
channels: Vec<ChannelId>,
mode: Mode,
) -> Result<User, Error> {
let days_since_last_update = (now - osu_user.last_update).num_days() + 1;
let last_update = osu_user.last_update;
let (scores, user) = {
let scores = self.scan_user(osu_user, mode).await?;
let user = self
.client
.user(UserID::ID(osu_user.id), |f| {
f.mode(mode)
.event_days(days_since_last_update.min(31) as u8)
})
.await?
.ok_or_else(|| Error::msg("user not found"))?;
(scores, user)
};
let client = self.client.clone();
let ctx = ctx.clone();
let _user = user.clone();
spawn_future(async move {
let event_scores = user
.events
.iter()
.filter_map(|u| u.to_event_rank())
.filter(|u| u.mode == mode && u.date > last_update && u.date <= now)
.map(|ev| CollectedScore::from_event(&client, &user, ev, user_id, &channels[..]))
.collect::<stream::FuturesUnordered<_>>()
.filter_map(|u| future::ready(u.pls_ok()))
.collect::<Vec<_>>()
.await;
let top_scores = scores.into_iter().filter_map(|(rank, score)| {
if score.date > last_update && score.date <= now {
Some(CollectedScore::from_top_score(
&user,
score,
mode,
rank,
user_id,
&channels[..],
))
} else {
None
}
});
event_scores
.into_iter()
.chain(top_scores)
.map(|v| v.send_message(&ctx))
.collect::<stream::FuturesUnordered<_>>()
.try_collect::<Vec<_>>()
.await
.pls_ok();
});
Ok(_user)
}
async fn scan_user(&self, u: &OsuUser, mode: Mode) -> Result<Vec<(u8, Score)>, Error> {
let scores = self
.client
.user_best(UserID::ID(u.id), |f| f.mode(mode).limit(25))
.await?;
let scores = scores
.into_iter()
.enumerate()
.filter(|(_, s)| s.date >= u.last_update)
.map(|(i, v)| ((i + 1) as u8, v))
.collect();
Ok(scores)
}
async fn std_weighted_map_length(ctx: &Context, u: &OsuUser) -> Result<f64> {
let env = ctx.data.read().await.get::<OsuEnv>().unwrap().clone();
let scores = env
.client
.user_best(UserID::ID(u.id), |f| f.mode(Mode::Std).limit(100))
.await?;
calculate_weighted_map_length(&scores, &env.beatmaps, Mode::Std).await
}
}
#[derive(Clone)]
struct Context {
data: AppData,
c: CacheAndHttp,
}
struct CollectedScore<'a> {
pub user: &'a User,
pub score: Score,
pub mode: Mode,
pub kind: ScoreType,
pub discord_user: UserId,
pub channels: &'a [ChannelId],
}
impl<'a> CollectedScore<'a> {
fn from_top_score(
user: &'a User,
score: Score,
mode: Mode,
rank: u8,
discord_user: UserId,
channels: &'a [ChannelId],
) -> Self {
Self {
user,
score,
mode,
kind: ScoreType::TopRecord(rank),
discord_user,
channels,
}
}
async fn from_event(
osu: &Osu,
user: &'a User,
event: UserEventRank,
discord_user: UserId,
channels: &'a [ChannelId],
) -> Result<CollectedScore<'a>> {
let scores = osu
.scores(event.beatmap_id, |f| {
f.user(UserID::ID(user.id)).mode(event.mode)
})
.await?;
let score = match scores
.into_iter()
.find(|s| (s.date - event.date).abs() < chrono::TimeDelta::seconds(5))
{
Some(v) => v,
None => return Err(Error::msg("cannot get score for map...")),
};
Ok(Self {
user,
score,
mode: event.mode,
kind: ScoreType::WorldRecord(event.rank),
discord_user,
channels,
})
}
}
impl<'a> CollectedScore<'a> {
async fn send_message(self, ctx: &Context) -> Result<Vec<Message>> {
let (bm, content) = self.get_beatmap(ctx).await?;
self.channels
.iter()
.map(|c| self.send_message_to(*c, ctx, &bm, &content))
.collect::<stream::FuturesUnordered<_>>()
.try_collect()
.await
}
async fn get_beatmap(&self, ctx: &Context) -> Result<(BeatmapWithMode, BeatmapContent)> {
let env = ctx.data.read().await.get::<OsuEnv>().unwrap().clone();
let beatmap = env
.beatmaps
.get_beatmap_default(self.score.beatmap_id)
.await?;
let content = env.oppai.get_beatmap(beatmap.beatmap_id).await?;
Ok((BeatmapWithMode(beatmap, self.mode), content))
}
async fn send_message_to(
&self,
channel: ChannelId,
ctx: &Context,
bm: &BeatmapWithMode,
content: &BeatmapContent,
) -> Result<Message> {
let guild = match channel.to_channel(&ctx.c).await?.guild() {
Some(gc) => gc.guild_id,
None => {
eprintln!("Not a guild channel: {}", channel);
return Err(Error::msg("Trying to announce to a non-server channel"));
}
};
let member = match guild.member(&ctx.c, self.discord_user).await {
Ok(mem) => mem,
Err(e) => {
eprintln!("Cannot get member {}: {}", self.discord_user, e);
return Err(e.into());
}
};
let m = channel
.send_message(
ctx.c.http(),
CreateMessage::new()
.content(match self.kind {
ScoreType::TopRecord(_) => {
format!("New top record from {}!", self.discord_user.mention())
}
ScoreType::WorldRecord(rank) => {
if rank <= 100 {
format!(
"New leaderboard record from {}!",
self.discord_user.mention()
)
} else {
format!("New leaderboard record from **{}**!", member.distinct())
}
}
})
.embed({
let mut b = score_embed(&self.score, bm, content, self.user);
match self.kind {
ScoreType::TopRecord(rank) => b.top_record(rank),
ScoreType::WorldRecord(rank) => b.world_record(rank),
}
.build()
}),
)
.await?;
let env = ctx.data.read().await.get::<OsuEnv>().unwrap().clone();
save_beatmap(&env, channel, bm).await.pls_ok();
Ok(m)
}
}
enum ScoreType {
TopRecord(u8),
WorldRecord(u16),
}