youmubot/youmubot-osu/src/lib.rs

122 lines
3.5 KiB
Rust

pub mod discord;
pub mod models;
pub mod request;
#[cfg(test)]
mod test;
use models::*;
use request::builders::*;
use request::*;
use reqwest::Client as HTTPClient;
use std::convert::TryInto;
use youmubot_prelude::{ratelimit::Ratelimit, *};
/// The number of requests per minute to the osu! server.
const REQUESTS_PER_MINUTE: usize = 100;
/// Client is the client that will perform calls to the osu! api server.
pub struct Client {
client: Ratelimit<HTTPClient>,
key: String,
}
fn vec_try_into<U, T: std::convert::TryFrom<U>>(v: Vec<U>) -> Result<Vec<T>, T::Error> {
let mut res = Vec::with_capacity(v.len());
for u in v.into_iter() {
res.push(u.try_into()?);
}
Ok(res)
}
impl Client {
/// Create a new client from the given API key.
pub fn new(key: String) -> Client {
let client = Ratelimit::new(
HTTPClient::new(),
REQUESTS_PER_MINUTE,
std::time::Duration::from_secs(60),
);
Client { client, key }
}
pub(crate) async fn build_request(&self, url: &str) -> Result<reqwest::RequestBuilder> {
Ok(self
.client
.borrow()
.await?
.get(url)
.query(&[("k", &*self.key)]))
}
pub async fn beatmaps(
&self,
kind: BeatmapRequestKind,
f: impl FnOnce(&mut BeatmapRequestBuilder) -> &mut BeatmapRequestBuilder,
) -> Result<Vec<Beatmap>> {
let mut r = BeatmapRequestBuilder::new(kind);
f(&mut r);
let res: Vec<raw::Beatmap> = r.build(&self).await?.json().await?;
Ok(vec_try_into(res)?)
}
pub async fn user(
&self,
user: UserID,
f: impl FnOnce(&mut UserRequestBuilder) -> &mut UserRequestBuilder,
) -> Result<Option<User>, Error> {
let mut r = UserRequestBuilder::new(user);
f(&mut r);
let res: Vec<raw::User> = r.build(&self).await?.json().await?;
let res = vec_try_into(res)?;
Ok(res.into_iter().next())
}
pub async fn scores(
&self,
beatmap_id: u64,
f: impl FnOnce(&mut ScoreRequestBuilder) -> &mut ScoreRequestBuilder,
) -> Result<Vec<Score>, Error> {
let mut r = ScoreRequestBuilder::new(beatmap_id);
f(&mut r);
let res: Vec<raw::Score> = r.build(&self).await?.json().await?;
let mut res: Vec<Score> = vec_try_into(res)?;
// with a scores request you need to fill the beatmap ids yourself
res.iter_mut().for_each(|v| {
v.beatmap_id = beatmap_id;
});
Ok(res)
}
pub async fn user_best(
&self,
user: UserID,
f: impl FnOnce(&mut UserScoreRequestBuilder) -> &mut UserScoreRequestBuilder,
) -> Result<Vec<Score>, Error> {
self.user_scores(UserScoreType::Best, user, f).await
}
pub async fn user_recent(
&self,
user: UserID,
f: impl FnOnce(&mut UserScoreRequestBuilder) -> &mut UserScoreRequestBuilder,
) -> Result<Vec<Score>, Error> {
self.user_scores(UserScoreType::Recent, user, f).await
}
async fn user_scores(
&self,
u: UserScoreType,
user: UserID,
f: impl FnOnce(&mut UserScoreRequestBuilder) -> &mut UserScoreRequestBuilder,
) -> Result<Vec<Score>, Error> {
let mut r = UserScoreRequestBuilder::new(u, user);
f(&mut r);
let res: Vec<raw::Score> = r.build(&self).await?.json().await?;
let res = vec_try_into(res)?;
Ok(res)
}
}